Monday, February 25, 2013

On the topic of inverted camera controls..

Having the game's input system support reversing the behavior of the camera on the Y axis of the controller is important for one reason: The game feels really weird when the setting isn't the one you prefer, and no matter what your preference is, there are a lot of people who prefer the other because your choice feels just as weird to them. Not having a toggle for this is almost like telling a right handed person to write with their left.