The comm dish appears in a few missions as part of the storyline. Here is a shot where I was testing them to see how many I could draw. Because of the instanced model rendering, it could actually render quite a lot before having any real impact to performance.
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Communication Dish |
Here are some dishes as seen in a mission:
Earlier this week I added colorization features to the renderer. Here's a before & after of the same creature with different tunings:
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Xeno Crab, original color |
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Xeno Crab, alternate color |
Here's just a fun shot of trying to get away from a large flyer.
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Trying to escape a large flyer |
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